Darby Connections House Euchre Rules

Official Ruleset
Unless otherwise noted, Darby Connections follows the Euchre rules detailed in:
Foster, R. F. (1916). Foster's Complete Hoyle
Frederick A. Stokes Company. Library of Congress PDF
Foster, R. F. (1916). Foster's Complete Hoyle
Frederick A. Stokes Company. Library of Congress PDF
House Modifications
- Deck: 24 cards — A through 9 in each suit (no Joker).
- Game Length: Play continues until each player has dealt twice. Scores may exceed 10 points.
- Players: Games are for 4 players. If fewer than 4 are present, play online at TricksterCards.com.
- Team Assignment: Teams & Scores determines teams; seating is first-come, first-claimed.
- First Deal: The first person to physically grab the cards becomes the first dealer.
- No Stealing the Deal: The dealer must re-deal in the event of a misdeal.
- Euchre Penalty: A euchre or renege on a lone hand is worth 4 points, not 2.
- Stick the Dealer: If everyone passes twice, the dealer must choose trump.
Key Highlights from Foster’s Rules
- Cutting the Deck: Each cut must leave at least 4 cards in both packets.
- Dealing: Deal in groups of 2 or 3 cards at a time.
- Turned-Down Trump: Leave the rejected trump card face-up at the bottom of the deck and sticking out enough to see.
- Calling Out of Turn: If a player calls trump out of turn, their team may not call that suit as trump.
- Renege (Revoke):
- Not official until the trick is completed.
- If corrected before the trick ends, the incorrect card becomes an exposed card.
- Exposed Cards:
- Any prematurely seen card must remain face-up and be played at the next legal opportunity.
- Lead Out of Turn:
- Must be called before the trick ends.
- The lead card becomes an Exposed Card. Cards played after can be picked up.
- Opposing team may choose the lead suit for the offending team’s next lead. The player to the right of the offender makes the call.
- Past Tricks:
- You may not re-examine past tricks during hand play.
- Keep them face-down and orderly in case review is needed.
Etiquette Reminders
- Cut the Deck: Slide the top portion toward the dealer and let them complete the cut.
- Going Alone: Move deck toward your partner to make your solo decision obvious.
- Ordering Up: The dealer should discard before picking up the trump card. It is even better to leave the trump card face-up until needed for play.
Player Conduct – “Don’t Be a Jerk!”
- Be Kind with Mistakes
Kindly correct others if they play incorrectly. No penalties the first time — unless it’s a repeated offense or the outcome could affect a winning spot near the end of a tournament. - Respect the Game
Even if winning isn’t important to you, it may be to others. One person’s mistake can ruin another’s rare chance at a win. - Bring Good Vibes
Smile, be nice, and make friends. If you didn’t laugh with others at least a few times, the problem might not be the game. - Don’t Be Creepy
Seriously. Just don’t. We have a system to discreetly exchange contact information and interest.
Let’s play Euchre the Darby way — friendly, fair, and fun!